Following two successful webinars on the subject – A step back into the future: recovering Papert’s lesson using the free software LibreLogo Part 1 (February 7) and Part 2 (February 16) – we are going to offer a more thorough exploration of the Turtle Geometry through a learning event. From the eTwinning announcement…
EXPERT: Andreas Robert Formiconi, Francesca Mancini
ENROLLMENT: 10.09.2018 – 18.09.2018
TARGET GROUP: Primary, secondary teachers
SHORT DESCRIPTION: This Learning event will be on STEAM-oriented coding in classroom with LibreLogo, an implementation of Seymour Papert’s Logo language which runs within standard ODT documents of the free office suite LibreOffice.
The aims are:
- Making teachers aware of the existence of free software and of the opportunity of using it in educational contexts, as a real life laboratory of sharing and collaboration
- Fostering a critical discourse in order to create awareness about advantages and disadvantages about both the text-based and block-based coding systems
- Deepening the teachers competencies on the use of the text-based coding language LibreLogo as a tool to improve the understanding of geometry, math and science concepts as well as a tool for free art creation.